About X Esports
An organisation, not a group chat
X Esports exists to give competitive players a real structure: coaching, selection, scheduling and a standard that holds whether you're a trialist or a team captain.
Our story
Built from ranked lobbies to a real competitive setup
We started as three Rocket League players who wanted more than scattered scrims and group chats that went quiet after a loss. The fix was structure: a schedule, a coach, a review process and a place where progress is written down.
The club was founded in 2026 as Team Apex, then rebranded to X Esports — new name, same roster, same standard. Everything we'd built moved across with us.
Today X Esports fields Fortnite, Rocket League and Rainbow Six Siege squads, runs an academy with intakes twice a year, and hosts tournaments that give other teams a proper stage to play on. Everything runs through one system — applications, tryouts, rosters, fixtures and player progress.
Meet the staff teamWhat we stand for
Four rules that shape everything
Standards over vibes
Attendance, punctuality and review are non-negotiable. Turning up is the baseline, not the achievement.
Coaching is the product
Every session is logged. Every player has a plan. If we can't measure improvement, we change the plan.
Play for the badge
Rosters are teams, not collections of solos. Comms, attitude and accountability are scouted as hard as mechanics.
Open doors
Tryouts are free, applications are open to all ranks, and the academy exists so nobody is priced out of competing.
Milestones
How we got here
2026
Founded as Team Apex
The club starts out competing in Fortnite and Rocket League under the Team Apex banner.
2026
Rebrand to X Esports
Team Apex becomes X Esports — new identity, full staff team and one system for applications, rosters and player progress.
